1: Select View/Viewport
Background
2: In the hotbox, choose a file (better as a profile). 3: Choose Create/Shapes/Line. 4: Use the the view with the picture to trace an outline of the dino (leave the legs and arms for later). |
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1: with your dino shape selected Choose: Modify 2: You can choose Edit spline or stay with the "editable spline".
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Connect vertices using the "Create Line" in Sub-Object menu (scroll down). |
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Work your spline wireframe in all 4 views to give it a 3rd dimension. | |||
1/2: Get the "Surface" Modifier in "More"
3: If an area doesn't show a surface it means that you have more than 4 vertices to form a patch, so it stays open.
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Use the same steps to add the legs/arms.
When you like one side, duplicate and mirror it to the other side and Attach Spline. Use Fuse and Weld to connect vertices together. |
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Add your texture. | |||
BACK to the Tutorial page. |
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