Model a Polygonal ELEPHANT
For this tutorial you need a good Knowledge of the Maya Tools:
MODELING Windows/ Rendering editor/ Multilister Choose Cameras Options: Environment
-Image Plane/ Create
-Image Name: opens image
-Display: Looking through camera
Go to side view:
Polygon/ Create Polygon Tool
Trace the picture (Animalís profile)
Trace only one set of legs
Press Enter to close the shape
Edit Polygon/ Split Polygon Tool: -Split in half horizontal
-Split vertical everywhere
Go to perspective view
Go vertex mode
Start pulling/ pushing vertices
Do not move the outline! (for mirror action later)
In the HyperShade create a Lambert Material Retouch the Profile Texture in Photoshop to get only skin
Assign texture to model
Go face mode to adjust mapping select all faces
Edit polygons/ Texture/ Planar mapping
Move the handles to adjust mapping Now you have a Low Polygon Elephant
Use the Polygon/Mirror Geometry to duplicate the other half
Use the Merge Edges tool and wireframe mode to connect both sides.
Use Polygon/Smooth to smooth out your model Put some lights in, Render!
That's it! You're done!!!
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