|1: Select View/Viewport
2: In the hotbox, choose a file (better as a profile).
3: Choose Create/Shapes/Line.
4: Use the the view with the picture to trace an outline of the dino (leave the legs and arms for later).
1: with your dino shape selected Choose: Modify
2: You can choose Edit spline or stay with the "editable spline".
|Connect vertices using the "Create Line" in Sub-Object menu (scroll down).||
|Work your spline wireframe in all 4 views to give it a 3rd dimension.|
|1/2: Get the "Surface" Modifier in "More"
3: If an area doesn't show a surface it means that you have more than 4 vertices to form a patch, so it stays open.
|Use the same steps to add the legs/arms.
When you like one side, duplicate and mirror it to the other side and Attach Spline.
Use Fuse and Weld to connect vertices together.
|Add your texture.|
|BACK to the Tutorial page.|